Over mij

Meet our Gabriel, a results-oriented Automation & Systems Engineer with superior problem-solving and critical thinking skills, as  well as meticulous attention to detail and methodical nature. Skilled in tackling problems in unique ways to  develop innovative solutions. Consistently recognized by superiors and peers for work ethic and results  driven attitude.

Gabriel has several accomplishments during the years. Gabriel successfully aided customer in FEED study for a hybrid brown field/ green field project, that involved reverse engineering obsolete PLC code, electrical and loop diagrams and consulting with subject matter experts for a tank storage facility. Gabriel also Re-wrote the entire code for a MODBUS application from obsolete syntax to current syntax, required by a migration project. 

Gabriel sees himself in the future as a Lead Engineer / Team lead in Manufacturing Automation were he can share his Automation knowledge, Software Designs and Plant Automation together with coaching of Team members in achieving the best result in both Technical, People and Project results.

Mijn werkervaring

Service and Support Engineer
Deliver automation service projects including modifications, enhancements, extensions, upgrades, start-up assistance, commissioning, maintenance (incl. repair) of software and hardware within the agreed time frame, requirements and performance. Deliver completed (designed, built and internally tested) system for the customer witnessed FAT (if applicable) in order to get approval for shipment.
Application Engineer
Collect and structure the project information and analyze, verify, complete and/or translate the URS into a FDS (FEED) ready for customer approval and detailed design. In cooperation with project engineer: analyze the work breakdown structure (WBS), complete it and make an optimum sequential execution planning meeting the agreed specifications, project schedule and technical objectives.
Game Develpment QA Tester
Member of the Quality Assurance team, participated in the development of ‘Driver: San Francisco’ and ‘Assassin's Creed: Brotherhood’.

Mijn opleidingen en curussen

Industrial Automation
University “Politehnica” Bucharest

Mijn skills





Reverse Engineering
PC Gaming
Board Gaming


Stress resistant

Ik ben direct inzetbaar!

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